Frame Logic Studio
Tutorials
- Build a Team of AI Agents — Beginner's Guide to Multi-Agent Claude Code in VS Code
- Running multiple Claude agents in VS Code
- Maze Muncher — Build a Ms. Pac-Man–Style Game with a Team of AI Agents ▶ play
- The Maze Muncher build log
- Star Swarm — Build a Galaga-Style Game with a Team of AI Agents ▶ play
- The Star Swarm build log
- What Went Wrong — the game builds
- Potluck — Build an AI Recipe Extractor with Five Agents (and Learn When to Stop)
- What Went Wrong — the Potluck post-mortem
- The Potluck field notes — raw, as written
- Boom — Build a Raycaster Shooter, Then Teach Its Enemies to See ▶ play
- Boom — the build kit (plan, rules of engagement, agent prompts), published before the build
- The Boom field notes — raw, as written
- The Multi-Agent Scoreboard — five builds side by side: agents, tokens, one-agent counterfactuals, verdicts, and what we learned