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Boom

A ray castor first-person shooter in a browser tab — no engine, no WebGL, thirteen stages, a multi-agent success!

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Star Swarm

The third practice project in the series, and the most choreographed: enemies that swoop in along curved flight paths, assemble into a breathing formation, peel off in coordinated dive attacks.

Agents 4Sessions 6Kickbacks 8
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Maze Muncher

Rebuild the design that made Ms. Pac-Man great — a tile maze, pellets, power pellets, and four enemies with genuinely different personalities — with your own name, art, and mazes.

Agents 4Sessions 6Kickbacks 5
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Brick Break

Brick Break, a browser-based Breakout clone (paddle, ball, bricks, power-ups) written in plain HTML, CSS and JavaScript with no frameworks

Agents 4Sessions 6Kickbacks 3
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